The list of Commands below is not complete, but is here to help you learn the basic steps to creating and interacting once your character is approved to start role-playing. Please type 'command' by itself to see a full list of commands available to you. Typing any single command by itself with no pre-script (IE. ooc, say, pose) will usually give you the syntax of how to use it properly.
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General & Creation Commands:
Score | command to see your character sheet and stats. |
Score extra | command to see your character backgrounds, merits, flaws and other notes |
Who | Shows you who is online |
Request | Storyteller alert system. (ex: "request Help!") |
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Navigation Commands :
map | Command that shows you a live in-game map of your character's location. |
map <name> | Command that shows you where a character is on the map in vicinity to your character. |
Recall | Takes you back to the ooc room, where all of the individual city district maps may be accessed. |
open <direction> | opens a closed door in the specified direction |
close <direction> | closes an open door in the specified direction |
lock <direction> | locks a closed and unlocked door in the specified direction |
unlock <direction> | unlocks a closed and locked door in the specified direction |
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Description Commands :
A step-by-step guide for using these commands may be found in the How To Set Your Descriptions guide.
Roomdesc | Set your character's short description. (ex: A wiry man in his mid-twenties) |
Doing | Set what your character is doing in any given room. (ex: doing is sitting at the bar with a half-drained mug of beer.) |
Aura | Used to set anything other players should know. (ex: Brute, Albino) |
look me | Will display what you've set for all of the fields listed above. |
restring | used to set up clothing inventory. Format “restring <item keyword> short <description> ex: restring pants short a pair of tight black leather pants, hugging low on narrow hips |
wear | this command allows you to dress your character in the items set in your inventory. Format “wear <item keyword>” ex: wear pants |
remove | this command removes item from body and returns to inventory. Format “remove <item keyword> ex: remove pants |
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OOC Social Commands :
OOC | Global Out of Character Channel. |
OMOTE | global out of character action command (ex: omote ducks for cover.) / omote will be replaced by player's name. |
Osay | Out of Character Channel that displays in the room you are in only. |
Tell | Two way Out of Character communication between 2 Players. |
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Electronic IC Communication :
Cell phones
See "help cell" in-game for details.
speak <language> | Changes the language you are currently speaking. Only characters who also speak the language will be able to understand you. |
ringtone | Allows you to set the echo the room hears when your cell phone is being called. You must include where the sound is coming from. |
call <playername> | Allows you to call any player online. |
answer | When prompted that your phone is ringing, the "answer" command connects you to the player who is calling, letting them know that you have picked up. |
hangup | Ends a connected phone call. |
voice | Allows you to set what other players will "hear" when speaking to you on the phone. |
cell <message> | This is how you speak on the phone to the character who is calling you. |
cell on/off | Turns your cell phone on or off. When the phone is off, you cannot receive calls. |
cell vibrate | Sets your cell phone to vibrate. This means you will receive a private echo when someone calls you, but your ringtone will not echo to the room. |
SMS
text <name> <message> | This command sends an In Character SMS message to another character. |
rtext <message> | This command will automatically respond to the character that last sent you a text message. |
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Role-playing Commands :
Role | Will toggle your Roleplay flag, showing you either IC or OOC. |
Say | In Character Channel that displays in the room you are in only. |
Pose | Role-playing command. (example: pose waves hello.). Pose will be replaced by roomdesc. |
Rpose | Same as pose command, but does not include roomdesc at the front. |
Where | Shows you where everyone is on the Grid (our map of LA) |
Regain | used to regain points in WP, Blood, yin, yang, and conviction. Format is “regain <# of pts> <subject> ex: regain 2 bp |
Burn | like regain except this command is to remove used points. Format is “burn <#> <subject>” |
Pdice | rolling of dice. Below breaks down the types of player rolls. |
pdice normal | this command format you will type “pdice normal <your name> <attribute> <ability> <difficulty>” ex: pdice normal Smith cha expression 6 |
pdice generic | this command format is simple you just enter number of dice you want to roll and difficulty. The format you will type “pdice generic <# of dice> <difficulty>” ex: pdice generic 4 6 |
pdice damage | this command format is simply the number of dice you roll in combat. You type “pdice damage <#of dice> ex: pdice damage 3 |
pdice soak | this command format you will type “pdice soak <your name> <type of dmg>” type of dmg would be bashing, lethal, or aggro (note: only those with fortitude can soak aggro) ex: pdice soak Smith lethal |
pdice init | this one is pretty straight up. All you type is “pdice init” and it will roll your initiative (note: the higher the initiative the better) |
pdice raw | is if you want to see what you have rolled. You will type “Pdice raw <#of dice>” and it will list all the results of each dice. ex: Pdice raw 6 – Smith rolls 6 dice. Rolled 5 9 6 9 5 7 (note: this method doesn't use a difficulty) |
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Other Commands :
Command | Function |
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rec, syntax: rec <player> (enter their pose) | this is to recommend a player for xp (type “help rec” for details) |
Colors
Color | Symbol |
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Grey | #e |
Bright Red | #R |
Dull Red | #r |
Bright Green | #G |
Dull Green | #g |
Bright Cyan | #C |
Dull Cyan | #c |
Bright Blue | #B |
Dull Blue | #b |
Pink | #P |
Purple | #p |
Brown | #o |
Yellow | #y |
White | #w |
Random | #s |
Termination | #n |